Saturday, April 25, 2015

Population Center: Ulnae Colony:

North of Pabu, the Ulnae Colony is almost entirely populated by humans and some of The Great Suarn Empire's most trusted Guard.  There humanity's former culture local to Adslein still survives while being kept in check, members of its population needing to pass a variety of trials before being allowed passage to the mainland and permitted to become full citizens of the empire.  While humans born on Adslein or in other lands are still regarded with some level of distrust by some members of the empire still, many have pushed for full integration of the Ulnae Colony's population only to be met with staunch resistance from the humans of island, preferring to keep their culture alive even though their influence is negligible.  While some remnants of the oppressive power of humanity still exists in the form of ancient artifacts, lore, architecture and weaponry across all of Lenida, most of it is difficult to recognize or even locate with the drift of time altering or concealing them.  Those on the Ulnae Colony, on the other hand, are much more visibly prominent, though if any vestiges of ancient human spells, technology and weapons still exist there, they are hidden even better than those located elsewhere on Lenida...

Thursday, April 16, 2015

Population Center: Rekande

The crowning jewel of The Great Suarn Empire, Rekande is its capital.  Nestled high on Mount Greshan, Rekande is home to the long lineage of Glacias Draconis Dragon-Kin emperors, stretching back twelve hundred years to the first emperor when he formed The Great Suarn Empire after freeing his people and many other species from the oppression of their human masters.  Ever since the royal family has watched carefully over humanity across all of Lenida as well as other species, ensuring that the old evil does not rear its head again, while also remember that even some humans sided with their ancestor against the former world governments and the species did not deserve to be wiped out.  While some other governments have sprung up across the globe, the only ones that have lasted longer than The Great Suarn Empire have been highly isolationist.  Every so often, as it is wont to do, corruption has shown itself within The Great Suarn Empire, but the royal family itself has proven itself in abdicating much of its power to the people slowly over the centuries, while still holding final say in all matters that gain their attention.  The current emperor is an aged three hundred years old and is without a spouse, but has a son and three daughters who will likely rule after he passes.  That is, if The Great Suarn Empire is able to keep its power with the recent shifts in magical and scientific power, as well as the relatively recent immigration of the Naiads, Reynix and Cubi, and the loss of the Tesaria Continent in its war for independence one hundred thirty years ago. The highest part of Rekande is Castle Korbak, home of the royal family.  At a slightly lower elevation, The Church of The Golden Claw rests as it has for the past five hundred years, with a great many of its followers and government officials living in the region between the two peaks, known as Hilmstode.  Lower still are the various neighborhoods, Gorgjhare, Lulmnat, Sikodten, and Unyada.

Gorgjhare lays south of Hilmstode, laid upon and within the mountains, being home to many Gargoyles, Gitwerg, and Humans, being a center for the mining corporations permitted to work within Rekande's shadow and controlling many operations throughout the empire.  It is also home to the largest training facilities of The Guard, and their presence is a thing of mutual appreciation and disdain to the residents of the neighborhood.  The Lulmnat neighborhood is due north of Hilmstode, and amongst the trees and rocks the population of Felinae, Pixies, and Reynix mostly reside, as well as many ancient towers where the emperor has permitted alchemists, wizards and other individuals to perform their experiments and training with the knowledge that should they become too dangerous the residents there will make swift work of them for him.  Sikodten is to the east of Hilmstode and runs along the rivers Alda, Joen and Spurg.  Therin reside many Cubi, Naiads and also a great many fishing and shipping industries which control many ports through the land.  Finally, to the west of Hilmstode is Unyada, whose grassy hills are home to many Gnomes, Goblins and Kenthri, as well as concealing a myriad of ancient prisons and ruins of battle kept as a reminder of the tragedies that led to the ancient war which led to the formation of The Great Suarn Empire.

Saturday, April 11, 2015

Population Center: Pabu:

The western-most city on Adslein is Pabu, a most peculiar city nestled amongst sparse hills, surrounded by fields, brooks, and possessing a broad port with both an ample fishing and tourist industry.  Pabu is odd amongst the other well-known cities of Adslein due to its origin.  Centuries ago the then emperor of The Great Suarn Empire had sent tax collectors and Guards to collect payment from the residents of the Wisttan Fields.  When not only had individuals of both groups failed to return with the payments but had come back with less ornate garb and supplies than they had originally left with, the emperor sent more and more to the same results.  As he could abide such a mockery of his loyal subjects no more, he sent three of his sons with them, and they too returned with fewer possessions than they had left with, one of which even pleaded their father to let the Wisstan Fields' residents be left in peace for they gave the trio far more wealth than they would have collected, even with all they had lost.  Confused and curious, the stern emperor and one of his most trusted soldiers went in disguise to see what his son had meant.  He traveled among them, sampling observing their crafts and daily toils and even staying in a simple inn little more than a hovel without any insight for eight long days, each day with the innkeeper telling him that his neighbors were all simple folk like he, and that he wasn't quite sure why they had so many visitors of late.  He recommended food and drink, offering them tips of who had the best deals on various commodities and other minor such matters that any good innkeeper might know, but nothing in all that time had made the emperor satisfied that his son had reason to ask for the village's pardon.

That eighth night the emperor and his loyal soldier began making plans to return to the capital and send his entire army if need be for collecting the taxes and all that had been lost to the people of Wisttan Fields.  However, on the morn of the ninth day, a great festival arose for no seeming reason, the people chattering about recent events, making jests, gambling, dancing, making performances of every conceivable sport and art, serving great feasts and emptying casks of wine and mead and lager and all sorts of mundane objects were sold with fanciful exaggeration and gleeful self-deprecation that had the emperor's eyes wide as a child the whole day, laughing as if he had never quite known joy before.  With a mischievous grin, the innkeeper asked his emperor what his liege had thought of their modest celebration the next day, when not only his body but spirit felt more energized than it had since his youth.  Humbled by how long the simple innkeeper's ruse had lasted before the village had chosen to show their true colors and still awed by the seemingly natural change in the village that had transpired the night before, he stayed his might and granted them pardon on their past taxes.  He mused that perhaps they might help share their true wealth with the rest of his empire, which desperately needed something to lighten its spirits after the tension of the immigration of the Cubi, and thus the Wisttan Festival became a celebration across all of Adslein each year on the day of the first one he experienced there.

Seeing that the village itself had many great talents whose creative energies were charged in the Wisttan Fields, the emperor set aside many positions in the capital for those who could entertain the empire the most and serve as wise counsel with their varied perspectives, establishing that the village at Wisttan Fields be responsible for both nurturing and honing the skills of the empire's future representatives to those positions.  The village cheered at his declaration and in honor of the emperor, the formerly nameless village took on the pseudonym he had given the innkeeper, Pabu, which means 'little one'.  The irony that their tall emperor had chosen such a pseudonym was not lost on them, and though their village expanded, it became more concentrated in what few structures it had to little more than the port, the new university of the arts, inns, and many studio spaces in the town proper, with efficient residences and shops moving underground as well as a great many storehouses for supplies.  The Wisttan Fields, however, became tended by all those who would flock to learn at Pabu and hope to become a citizen.

In the centuries that passed since, Pabu has changed little, embracing the simple lift despite the large number of individuals wishing to become citizens, keeping a fairly stable footprint and encouraging those with great talent to spread what they had learned across Lenida for a few years after reaching their first level of study.  For the most part, there is little distinguishable differences between the different species that live in Pabu, save that their cultural differences affect how they decorate their own living quarters and affect the art and entertainment that they produce.

Friday, April 3, 2015

Region: The Temple of the Night:

The accursed ground of The Temple of the Night has been mentioned before, especially its primary curse and the guard specifically charged with protecting it, but little has been said about the temple itself.  It was once a grand temple honoring the Numina Turosh, who holds power over beasts, instincts and shadows.  Within its wide plaza were dens and tunnels that snake deep into the rock beneath it, where fearsome creatures are its denizens, with passages leading away from the plaza itself to help said creatures in their hunts.  Despite the curse placed upon the temple, these creatures have continued to flourish, spreading out their territory to other sections of the temple where magic and primal force have warped them to become even more savage and less trusting of draconis dragon-kins in particular, but also any other species.  Even the shadows themselves have come alive, the souls of those slain at the pronouncement of the curse having their ghostly echos chained to protect the temple and warn away those that would seek to further desecrate it.