Gargoyles:
While none
know truly how old the gargoyle species is, history has enough record
to know where it came from: The Endless Labyrinth of Mazek's
Undermaze. There in the darkness some primitive gargoyles still
live, but many had many millennia ago been captured for study by the
early draconis dragon-kin empires. At first, thinking them mere
beasts they made them into protectors of distant settlements, but
eventually their witnessing the new civilization growing caused them
to become more intelligent and able to communicate with their
masters, making them realize they had unintentionally done to the
gargoyles what had been done to them. At first there was resistance
to the notion that the gargoyles were sentient in the center of the
empires, but as a few brave and wise draconis dragon-kin and their
former gargoyle slaves came to the capital of the largest during a
treaty with the other empires, they proved the gargoyles worthy not
only of their freedom, but a place in the empire as equals.
Gargoyles at birth very crude morphable form, but as they develop
they attempt to mimic other species with difficulty due to the
limitations of this ability. In fact, the ability itself fades away
entirely when they reach puberty, and as such most gargoyle parents
encourage their hatchlings to take on the appearance of something
more immobile and easier to practice upon: a statue. As the crude
attempts to mimic other species were oft mocked by the other species
before gargoyle sentience was proven, artists on occasion made
horrifying statues accentuating these attempts, which the gargoyles
actually found curiously interesting enough to mimic. This in turn
lead to artists making more and more statues, though the horrifying
quality decreased over the centuries into the more common form most
gargoyles take on now. As a gargoyle absorbs the power of sunlight
and heat, they become sluggish, their skin hardening to a stoney
texture and durability, though they are technically still mobile if
they do not choose to rest during that time, just moving at a far
slower speed. As such, most are far more active during the night,
using their strong claws to climb walls and mountains with great ease
to reach their homes, and being able to glide with their wings but
being unable to fly, relying on inertia and occasional updrafts for
the rare occasions they can at least enjoy the sensation of flying
rather than a slow descent. While gargoyles truly do not need air,
food or water to survive, without energy they will enter hibernation
until enough is bestowed upon them, typically through exposure to
sunlight over a prolonged period of time. As the heat of the day and
heat in general make them sluggish, one might think it weakens them,
but in truth they are absorbing it and tend to feel satiated, even
gorged on the energy. A gargoyle may enjoy food and beverage for the
sake of enjoying the tastes or politeness to their hosts, but they do
not truly need it, unless they have been kept in darkness long enough
to need it as fuel. Primitive gargoyles in the Undermaze for this
reason are seen capturing prey and consuming them, but they also
spend a great deal of time perched over the edges of holes between
the two sides absorbing the light and warmth when possible.
Gargoyle
young are born in rookeries and hatch from eggs into a form similar
to a merger of their parents at first, but this alters back and forth
as it mimics traits from both until the young finds another form to
mimic, eventually either mimicking an existing statue or immobile
character, or in the case of the more wealthy gargoyle families,
commissioning a statue to their specifications that they may then
mimic and take as their permanent form. Full-blood gargoyles are
almost always genderless when born, developing an internal gender
about five years later that starts to show itself over the next few
years after, maturing fully at fifteen years of age, but considered
an adult only when they form a hard shell around their body when they
rest, which sloughs off when they awaken, the fragments seeming to
crack like stone before falling off. When full-blood gargoyles are
raised, the clutch they came from is raised with the others in the
rookery of the same age until they mature, the parents of all helping
to raise them. As a result, gargoyle orphans are almost never heard
of unless they are hybrids. It is highly rare for a gargoyle hybrid
to be born, though those that do may appear to be of whatever species
their other parent is until they reach puberty, when they start to
harden during one long sleep, that form shedding off to show their
true hybrid nature and physical gargoyle traits revealed at last.
Most hybrids also are more sluggish during the day as well, even
before they hit puberty. Gargoyles usually take on a name from part
of the title of whatever statue they mimicked, or the name of a great
warrior in the history of the region who was not so overly well-known
that many other species would think to name their children after
them. Usually they have just that name chosen for them by their
parents and their clan name, though some gain a middle name during
their rite of passage. Typically a gargoyle lives for four hundred
years without rejuvenation, though in the last century they will find
it harder and harder to move, entering hibernation while absorbing
energy for several years at a time, until finally they do not come
out of it. Some theorize that they can be brought out of it and live
indefinitely, but no one in recorded history has been able to prove
that theory valid.
Gargoyles
are strongly associated with Fire, Stone, Bone and Toxin. Gargoyles
tend to be able to absorb a fair amount of heat to provide themselves
with more energy, have thick hides which become stone-like when
resting, and are highly resistant to most forms of toxin. Their
weaknesses are Water, Ice, Slime and Ghost. This is due to their
density causing them to have difficulty moving through water, colder
temperatures making them enter hibernation much more easily, their
difficulty with breaking their hardened shells when slime makes it
bind together more tightly, and with their difficulty with ghosted
materials and specters being mostly intangible and the difficulty
some gargoyles have with understanding this concept.
Gargoyles
are the strongest of the starter species, able to lift forty
kilograms unencumbered, and another fifteen kilograms while only
losing 1 speed, even with 0 STR. However, while gliding if their
speed is not 5 or higher, they will fall faster vertically than they
travel horizontally, prohibiting most gargoyles from carrying
excessive amounts of weight for long journeys, as they can use far
less energy gliding than walking typically. Gargoyles may not be as
hideous as they used to be, but most are still not considered very
beautiful or fast, and have less finesse, wisdom and are less
reactive. They, however, willful and have great endurance to carry
them through most hardships. While all gargoyles are technically one
species and race, the coloration of their skin, shape of their face
and crest of horns has variation, with those of similar appearance
being known to outsiders as certain 'stratum' named after the ancient
gargoyle clans that were formed after they gained their freedom.
Some find this amusing as it applies both to supposed social classes
and layering of rocks, and most gargoyles are content to let
outsiders continue in this ignorance, having no true distinction
amongst their own kind aside from those of one clan and a larger one
protectorate, and those of others. There are four common groupings,
each of which has over the many centuries taken on certain stylizing
of their crest of horns, shape of their face, and natural color of
their hair. Asjen gargoyles are white, light gray and sandy
colored with tan mottling, having short stubby horns on crests
consisting of five horns, with high cheekbones and short snouts, with
mouths whose lip-less jaws have rounded teeth but they are still
strong enough to rend iron. Their eyes are usually dark grays,
browns and black, with their heads being typically bald in males with
short brown or black hair in the females. Serpis
gargoyles usually have green and brown skin with gray or black
speckling and stripes, having two sweeping horns that curve only
slightly on the edge of their temples and four between them as part
of their crest. Their faces tend to be more smooth and even, though
their jaw has four short bony protrusions, and their teeth are all
sharp. Their eyes tend to be browns, greens and black, though some
have a more golden hue, and their hair is usually black or gray and
medium length, though some have been known to have dull yellow hair.
Ulgip gargoyles are
blue, pink and purple with striping and star-burst patterns on their
skin, with almost flat faces save their mouths and slightly angular
noses, with teeth that are almost flat aside from their canines.
Their crests consist of four short horns curving lightly back, and
their ears are more pointed than other gargoyles. Their eyes are
usually white, red and black, and their hair is usually red, brown or
black. Yarden
gargoyles are red, orange and black with smooth or irregularly
spotted red, black or gray skin. Their face extends into a long beak
with a sharp point and four bumpy protrusions on the sides of it to
aid in clamping down on whatever they bite. Their crests typically
have two to six horns, each going out at about thirty degrees from
the temples and higher, ending in rounded tips. Their eyes are
usually red, silver and white, though some are on rare occasion blue,
and their hair is usually white, black or gray.
The
bonuses and reductions for selecting any Gargoyle race as your
species are as follows: +4 STR, +3 EP, +3 WIL, -2 FIN, -2
REA, -1 WIS, -2 Beauty, -2 Speed, Gliding,
+1
Resistance and Fire, Stone, Bone and Toxin elemental domains, -1
Resistance and Penalty to Water, Ice, Slime and Ghost elemental
domains, and generally a knowledge
of the more common local language and their culture's language, as
well as a knowledge of their local and cultural knowledge. There are
no appreciable differences in the classifications of gargoyles.
Gargoyles do not require food or drink for sustenance if they receive
enough heat and sunlight, but if isolated for maximum
sustenance require 5 Orange (Protein), 5 Green (Carbs), and 5 Light
Blue. For maximum intake before negative consequences, they may
consume 20 White, 5 Black, 20 Purple, 2 Yellow, 20 Orange, 20 Red, 20
Green, 6 Blue, 1 Brown, 20 Light Brown, 20 Dark Gray, 4 Light Gray, 5
Light Yellow, 7 Pink, 20 Light Orange, 20 Light Purple, 20 Light
Green, 20 Light Blue, 20 Cyan, and 20 Magenta, with a maximum of 30
total per day before weight gain (if at the standard weight and
metabolism), and 40 total per day before sickness due to overeating.
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