Naiads:
Naiads are
water nymphs, tied to a water source. Originally, nymphs occurred
when early attempts to produce offspring with Elementals were unaided
by proper understanding of genetics, leaving them vastly different
from either of their parents. In the case of Naiads, an Undine and a
pixie king tried to produce an heir, but in the process only created
stone-like eggs that the Naiads were unable to be separated from
without becoming ill or dying if kept apart for too long. The Naiads
also could not turn morph into whatever species they wished, unlike
their Undine mother, and could only control a small portion of the
water around them, needing to keep their egg or 'lifestone'
completely within water at all times. Naiads appear to be made out
of amorphous liquid and are mischievous and playful like their
ancestral father, but most not meaning any harm from it. Naiads
reproducing with other species will produce more naiads seventy-five
percent of the time, unless strong magic is used to influence their
young before birth. Naiads are very difficult to be raised by other
species unless their culture and needs are well known by their
adoptive parents. Naiads are said to live to three hundred without
rejuvenation magic, but fewer and fewer are living that long due to
pollution and radiation affecting their lifestone and source of water
that it is kept within. Most Naiads are female or hermaphroditic,
though some rare males are born, more common in the Apocheteeses
Naiad race.
Naiads have a
natural inclination to wild magic, though not as strong as their
ancestral mother held. They are able to react quickly, and are
charismatic, but are not as able to be stealthy as their movements
sound faintly of sloshing water. They are quite beautiful on
average, cunning, and very intelligent. Naiads love to create
complex works of beauty and use, often creating golems that are able
to store their lifestone and a bit of source-water within them, so
that their life is protected if they move from place to place for
exploration, trade, or survival if their native home is being
devastated. They fiercely guard their lifestones and water-source
when they are able, and often compete with Goblins to keep their
water pure, as well as to get whatever resources they can to further
fortify their home and create better golems and other inventions.
Naiads tend to make good Sorcerers and Tinkerers, as well as working
to be other classes.
All Naiads are
affected by whatever chemicals, radiation and other liquids mix with
their water-source. Though this happens on an individual basis, in
the case of some Naiad races that have survived and reproduced in
adverse conditions, it becomes a part of their lineage. As with other species, there are a multitude of different races, some of the more commonly known ones being listed here. The Eleionomae Naiads have lived
in swamps for generations, taking on a darker green-blue color, and a
higher link to magic than most Naiads, but less speed. The Crinaea
Naiads have become protectors of the culture that they live in,
taking residence and putting their lifestones in wells and fountains
They are stronger on average due to their pure water-source being
kept away from possible seepage, and are able to hold their form more
tightly, giving them better stealth. Some, however, have issues and
alterations due to poisoning of the well, or chemicals and radiation
leaking in from nearby. Limnades Naiads live in lakes, having more
area to spread out on, they are more generous with water so long as
they are able to be in control of its dolling out, generally helping
create sluices and aquaducts that lead to nearby villages and cities
so that they have water without setting foot near the water-source
itself. As a result, they have much higher charisma and beauty, but
sacrifice their reactive responses and speed by their relative lack
of consistent challenge. Potameides Naiads live in rivers, moving
against the current frequently in their youth, becoming faster than
most Naiads, stronger and more reactive, but have less finesse and
less beauty. Apocheteeses Naiads live in the underground waterways
and sewers of cities, having slowly degraded over centuries of living
in cities to their state, being far less beautiful, slower, less
intelligent, and less able to focus, but gaining greater strength,
cunning, finesse, reactive response, and endurance. They also have a higher percentage of males than other species of Naiads.
The bonuses
and reductions for selecting any Naiad race as your species are as
follows: +2 FP, +1 REA, -1 on Stealth Checks, +1 on Cunning Checks,
+1 on Charisma Checks, +1 INT, +2 Beauty, +2 on Crafting Checks,
knowledge of their local language, and a knowledge of their local and
cultural knowledge. After selecting the Naiad species, if one selects a specific race instead of one with mixed lineage, they have further bonuses and penalties. For a Eleionomae Naiad: +1 FP, -1 Speed. For a
Crinaeae Naiad: +1 STR, +1 on Stealth Checks. For a Limnades Naiad:
+2 on Charisma Checks, +2 on Beauty, -2 REA, -2 Speed. For a
Potameides Naiad: +1 Speed, +1 REA, +1 STR, -1 FIN, -1 Beauty. For
an Apocheteeses Naiad: -2 Beauty, -2 Speed, -2 INT, -1 FP, +3 STR, +2
on Cunning Checks, +1 FIN, +1 REA, +1 EP.
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