Friday, June 7, 2013

Companion: Quantum Sphere:

Ordered beings are extremely rarely used as companions, due to the chaotic, celestial and infernal species having a timeless war against their movements. One weak one is the Quantum Sphere. It is native to ordered realms primarily and can move through almost any medium with easy at normal speed, but is stopped by iron, nickel and cobalt.

Companion: Quantum Sphere: The Quantum is an extra-dimensional ordered creature that has a strong understanding of the universe as a whole, but does not speak and has a mind that is extremely difficult to comprehend. It is capable of phasing through most matter leaving a trail of cold air and materials, and crushes things before consuming them, as well as being able to overload magic at times.

HP: 29 / EP: 2 / LP: 0 / SP: 40 / FP: 21
Reaction: 33 / Finesse: 12 / Intelligence: 13
Wisdom: 5 / Willpower: 21 / Strength: 1
Speed: 20 (25 feet per second, 10 movement spaces per turn <10 ft x 10 ft per square>)
Elemental Strengths: Air, Ice, Bone
Elemental Weaknesses: Fire, Metal, Slime

Common Drops: Quantum Sphere

Cold Phasing V (0 FP Each): Passes through almost any non-magnetic materials. Cannot pass through iron, nickel or cobalt. On phasing through an individual or other creature it causes 5 frost damage as it passes through. On phasing through any electronic devices it reduces its power by 3.

Flight (2 FP Each): Moving at a character's current max speed + 1 (including any other temporary boosts), for a duration equal to three movement spaces.

Float (1 FP Each): Moving at a character's current max speed for a duration equal to six movement spaces before further focus is needed.

Hover (0 FP Each): Moving at half a character's current max speed, rounded up.

Magic Overload (2 FP): Forces up to 6 FP into an active foci or active spell, dealing damage to the foci or caster if they are not able to use abilities equal to 6 + the amount of FP needed for that spell or the foci's max storage. Any excess beyond the max deals damage to endurance first and then HP if no endurance..

Ordered Touch (2 FP Each): On brushing something, it deals 6 gravity damage to its endurance without effecting the HP of a character or creature.

No comments:

Post a Comment