Friday, May 24, 2013

Companion: Floating Eye:

Floating Eyes are strange companions, spying on others for their owners, projecting and dispelling illusions and able to strangle. They are originally made from one of an Anthropophage's eye and eyestalk, and a bit of magic to animate them separate from the terror's corpse.

Companion: Floating Eye: The Floating Eye is another companion made from the organs of other creatures and foes, in this case, an eye made from an Anthropophagi's eye and eyestalk. Despite being natural creatures instead of magical, the eyes themselves have long eyestalks compared to most other terrors which helps the Floating Eye to propagate in the air better and strangle opponents. Primarily, the Floating Eye is used for spying on other individuals, but it may also be good for projecting or dispelling illusions, or stealthily choking an individual. They are able to repeat a scene for their owner, making them very useful if spying areas up ahead stealthily, but without any sound.

HP: 11 / EP: 2 / LP: 0 / SP: 4 / FP: 21
Reaction: 26 / Finesse: 12 / Intelligence: 4
Wisdom: 18 / Willpower: 16 / Strength:1

Speed: 36 (45 feet per second, 18 movement spaces per turn <10 ft x 10 ft per square>)
Elemental Strengths: Air, Metal, Blood
Elemental Weaknesses: Fire, Ice, Bone

Common Drops: Anthropophagi Eye, Floating Eye, Withered Floating Eye

Bewilder V (4 FP Each): The Floating Eye casts a spell that makes a foe see illusions of other enemies if successful, giving -5 on success attempts to land attacks at a specific real target.

Choke I (0 FP): 2 damage on success against armor-less targets. Attempts to choke the life out of an opponent.

Dispell Illusion IV (3 FP Each): The Floating Eye attempts to dispell a level IV or lower illusion and if successful it will not be visible to its owner, or if a local illusion and not merely to its owner, to any others seeing it.

Flight (2 FP Each): Moving at a character's current max speed + 1 (including any other temporary boosts), for a duration equal to three movement spaces.

Float (1 FP Each): Moving at a character's current max speed for a duration equal to six movement spaces before further focus is needed.

Hover (0 FP Each): Moving at half a character's current max speed, rounded up.

Repeat Scene (1 FP Each): The Floating Eye repeats imagery of something that it has seen for its owner via a mental link when it lands on their skin. 1 FP is used per high-detailed image or 5 minutes of medium-detail sequenced images.

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