Monday, May 20, 2013

Companion: Greedy Raven:

Someone once pointed out a raven and called it a crow. They were corrected by someone explaining that a raven has five pinions and a crow has six. After all, the difference between a raven and a crow is only a matter of a pinion. Pun intended, and there are other methods of determining the difference, but I digress. Either way, Ravens are larger than crows, and more intimidating. Many individuals associate ravens as being omens, thieves and filthy scavengers. Despite all the unfortunate associations some individuals have with ravens, they are quite intelligent, and very useful as a companion if properly trained.

Companion: Greedy Raven: Greedy Ravens are sometimes omens of trouble and able to bestow a bit of luck to their owner by giving them ample warning.  They make good companions to thieves, always loving shiny baubles both for their nests and in general to live around.  They are also associated with individuals casting magic such as wizards and witches at times, and a good reason they may have one is that they can use the Focus Point ability like the Stealthy Cat can.

HP: 9 / EP: 3 / LP: 1 / SP: 2 / FP: 12
Reaction: 17 / Finesse: 10 / Intelligence: 10
Wisdom: 12 / Willpower: 10 / Strength: 7
Speed: 18 (23 feet per second, 9 movement spaces per turn <10 ft x 10 ft per square>)
Elemental Strengths: Air, Stone, Blood
Elemental Weaknesses: Fire, Ice, Slime

Common Drops: Greedy Raven Corpse, Greedy Raven Skeleton, Raven Feather

Bestow Luck (2 FP Each): Bestows a positive or negative luck point from its positive pool.

Flight (1 FP Each): Moving at a character's current max speed for a duration equal to six movement spaces before further focus is needed.

Focus Point (1 FP Each): Reduces the focus needed by its owner by 1 FP per time this ability is used for magic-related abilities.

Peck III (0 FP Each): 3 damage on success against armor-less targets.

Run (1 FP Each): Moving at a character's current max speed for a duration equal to six movement spaces before further focus is needed.

Slash (0 FP Each): 2 damage on success against armor-less targets.

Steal II (2 FP Each): Attempt to steal something hidden in a pocket or otherwise unguarded area with some skill.

Swift Flight (2 FP Each): Moving at a character's current max speed + 1 (including any other temporary boosts), for a duration equal to three movement spaces.

Walk (0 FP Each): Moving at half a character's current max speed, rounded up.

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